Forever Ago Fetch Achievement: Olympic Stick Thrower
Learn how to unlock the Forever Ago fetch achievement by starting three rounds of fetch with Doggo. Full walkthrough, tips, and all 29 achievements listed.
If you're chasing the Forever Ago fetch achievement, you're in good company — "Olympic-Level Stick Thrower" is one of the most charming side objectives in this nostalgic road-trip adventure. The Forever Ago fetch achievement asks you to start three rounds of fetch with Doggo, the loyal companion who tags along on Alfred's journey. It sounds simple, but the game never explicitly tells you where or how to trigger each round, so plenty of players finish the story with this one still locked.
This guide breaks down exactly how the fetch mechanic works, where Doggo will actually play ball with you, and how to knock out the achievement in a few minutes. We'll also cover the full achievement list, XP values, and related Doggo achievements so you can plan a clean completion run.
Check out beginner guide for more details.
What Is the Forever Ago Fetch Achievement?
"Olympic-Level Stick Thrower" is a 25 XP achievement in Forever Ago that unlocks when you start three separate rounds of fetch with Doggo. The game tracks each round individually, so you can't just spam the throw button in one spot — you need to initiate the minigame three distinct times.
According to the achievement's official listing on the Epic Games Store achievements page, the requirement reads: "Start three rounds of fetch with Doggo." That wording matters. You only need to start the rounds, not win them or complete any scoring objective. Once the third round begins, the achievement pops.
| Achievement Detail | Info |
|---|---|
| Name | Olympic-Level Stick Thrower |
| XP Value | 25 XP |
| Requirement | Start three rounds of fetch with Doggo |
| Type | Missable side activity |
| Related Achievements | What's In A Name, Shaun and Jason, It's A Bird, It's A Plane, It's Doggo |
Because Forever Ago is a narrative adventure with limited free-roam windows, the fetch rounds are tied to specific moments rather than a single open playground. That's the main reason players miss it.
How to Start Three Rounds of Fetch with Doggo
Doggo follows Alfred throughout most of the game, but fetch only becomes available when you're in an open area with room to throw. Here's the practical approach based on player experience and community reports.
Step 1: Wait Until Doggo Is Off-Leash
Early in the game, Doggo stays close and the fetch prompt won't appear. You need to reach the sections where Alfred and Doggo are exploring outdoors — the lighthouse day trip, the gas station stopover, and the later climb are all good candidates.
Step 2: Look for the Stick Prompt
When you're in a valid area, walk up to Doggo and look for an interaction prompt. On controller, this typically appears as a contextual button near the dog. On keyboard, it's usually the standard interact key. If no prompt shows, you're either in the wrong area or Doggo is in a "following" state rather than a "play" state.
Step 3: Complete the Throw, Then Repeat
Each fetch round follows the same loop:
- Approach Doggo and trigger the interaction.
- Throw the stick when prompted.
- Watch Doggo retrieve it.
- Repeat the interaction to start a new round.
You need to trigger this loop three times. The achievement unlocks the moment the third round starts — you don't have to finish it.
| Round | Where It Typically Triggers | Notes |
|---|---|---|
| Round 1 | Lighthouse day trip area | Easiest early opportunity |
| Round 2 | Gas station / roadside stop | Check around the Pump 'n' Mart |
| Round 3 | Climb section or later open area | Ties in with the Shaun and Jason achievement |
Step 4: Don't Rush Past Story Beats
The biggest mistake players make is sprinting through dialogue and story transitions. Fetch opportunities are often available only during downtime between major scenes. If you're pushing the plot forward, you'll blink and miss your window.
Why Players Miss This Achievement
Forever Ago is a slow, contemplative game, and that's exactly why the fetch achievement trips people up. There's no quest marker, no journal entry, and no tutorial pop-up telling you that Doggo wants to play. The game trusts you to slow down and notice.
Community reports suggest the fetch prompt is easy to overlook because it blends into the same interaction system used for photos, selfies, and object inspection. If you're focused on the camera mechanics — which drive several other achievements — you might walk right past Doggo without ever realizing he's ready to play.
A few more reasons this one gets skipped:
- No fast travel back. Once you leave certain areas, you may not be able to return, making it missable.
- Doggo's position shifts. He doesn't always stand in an obvious spot.
- The prompt is contextual. It disappears if you're mid-cutscene or in a restricted zone.
If you're doing a completionist run, treat every quiet moment with Doggo as a chance to throw the stick.
Full Forever Ago Achievement List (All 29)
Here's the complete achievement roster with XP values and unlock requirements, based on the official Epic Games Store listing. Use this as a checklist for your 1000 XP completion.
| Achievement | XP | Requirement |
|---|---|---|
| Alright, First Coffee | 30 | Finish your day trip to the lighthouse |
| Back On The Road | 30 | Find a reason to keep going |
| Before I Forget Myself | 30 | Stop by the local gas station and stock up |
| Bowside 360 | 105 | Do a 360 spin with a boat |
| Chrono Selfie | 80 | Take a selfie with Milton |
| Focus Finder | 25 | Take 25 photos |
| Glimpse Into The Past | 15 | Find a vignette |
| Green Thumb | 30 | Beat Sam in watering her plants |
| Guardian Lord | 30 | Beat the Arcade's high score |
| Hatless | 15 | Lose Alfred's hat while taking a nap |
| Have a Swantastic Day | 30 | Carve your initials into a memorable tree |
| It's A Bird, It's A Plane, It's Doggo | 15 | Photograph Doggo instead of the bird's nest |
| Make A Wish | 15 | Be quick when spotting a shooting star |
| Old Bones | 105 | Take every opportunity to rest |
| Olympic-Level Stick Thrower | 25 | Start three rounds of fetch with Doggo |
| Patience Of A Saint | 25 | One does not simply interrupt Milton |
| Petal Collector | 80 | Find all vignettes |
| Picture Perfect | 30 | Take 50 photos |
| Scallyrat Roberts | 30 | Learn what led to the resort's collapse |
| Self-Portrait Photography | 15 | Take 10 selfies |
| Shaun and Jason | 15 | Call out for Doggo at least 30 times during the climb |
| Shopaholic | 25 | Buy all the things at Karl's Pump 'n' Mart |
| Snooping Shutterbug | 15 | Photograph every curious object in Alfred's room |
| Stupid Thing! | 15 | "Fix" the broken kitchen drawer |
| The Plundered Plumage | 15 | Find Marley's bobblehead |
| Trip's Cancelled | 30 | You just want to go home |
| What's In A Name | 15 | Give Doggo a name |
| World's Largest Mosaic Pumpkin Collection | 30 | Find all of Audrey's mosaic pumpkins |
| You Can't Plan Life | 80 | Reach Alfred's destination |
Doggo Achievements You Should Grab at the Same Time
Since you'll already be interacting with Doggo for the fetch achievement, knock out the other dog-related objectives in the same play sessions. It saves you a second playthrough.
What's In A Name (15 XP)
Give Doggo a name when prompted. This happens early and is nearly impossible to miss if you follow the story, but if you skip dialogue options you could bypass it. Pick any name — the achievement doesn't care which.
Shaun and Jason (15 XP)
During the climb, call out for Doggo at least 30 times. This is a grind, but it's mindless. Just spam the call-out button while you climb. The name is a nod to a certain sitcom duo, and the achievement is pure fan service.
It's A Bird, It's A Plane, It's Doggo (15 XP)
When you're asked to photograph a bird's nest, point the camera at Doggo instead. It's a deliberate "wrong" choice that the game rewards. Easy 15 XP if you know it's coming.
| Doggo Achievement | XP | Best Time to Unlock |
|---|---|---|
| What's In A Name | 15 | Early story, naming prompt |
| Olympic-Level Stick Thrower | 25 | Any open outdoor area |
| Shaun and Jason | 15 | During the climb |
| It's A Bird, It's A Plane, It's Doggo | 15 | Bird's nest photo moment |
Tips for a Clean 1000 XP Completion
Forever Ago rewards patience, so a completionist run is less about skill and more about thoroughness. Here are the habits that matter most.
- Photograph everything. Three achievements (Focus Finder, Picture Perfect, Self-Portrait Photography) are tied to photo counts. Snap constantly.
- Rest at every opportunity. Old Bones is worth 105 XP and requires you to take every rest prompt. Don't skip a single bench, log, or scenic overlook.
- Find all vignettes. Glimpse Into The Past and Petal Collector both revolve around collectible vignettes. Sweep each area before moving on.
- Interact with side characters. Green Thumb, Guardian Lord, and Patience Of A Saint all come from optional interactions with Sam, the arcade, and Milton.
- Don't leave an area until you've exhausted it. Several achievements are missable because you can't return.
If you're working toward the full 1000 XP, the fetch achievement is one of the easier ones — it just requires you to slow down and play with your dog. For official details, check the Forever Ago page on the Epic Games Store, which lists all 29 achievements and their XP values.
Common Questions About the Fetch Achievement
A few sticking points come up again and again in community discussions.
Does the achievement require three separate play sessions? No. You can start all three rounds back-to-back in the same area if the prompt keeps appearing.
Do I need to win the fetch rounds? No. The achievement only tracks starting the rounds. Win, lose, or quit — it doesn't matter.
What if the prompt stops appearing? Walk away from Doggo, trigger a different interaction, or advance the story slightly. The prompt usually returns once the game re-enters a free-roam state.
Is it missable? Yes, potentially. If you finish the game without starting three fetch rounds, you'll need another playthrough. Handle it early.
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